{"id":272,"date":"2025-06-02T00:39:56","date_gmt":"2025-06-02T00:39:56","guid":{"rendered":"https:\/\/conairgames.com\/Lisa\/?page_id=272"},"modified":"2025-07-02T16:30:52","modified_gmt":"2025-07-02T16:30:52","slug":"l-i-s-a-dev-logdevelopment-log-l-i-s-a-your-quantum-companion","status":"publish","type":"page","link":"https:\/\/conairgames.com\/Lisa\/l-i-s-a-dev-logdevelopment-log-l-i-s-a-your-quantum-companion\/","title":{"rendered":"L.I.S.A. Dev LogDevelopment Log: L.I.S.A. \u2013 Your Quantum Companion"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"272\" class=\"elementor elementor-272\">\n\t\t\t\t<div class=\"elementor-element elementor-element-13195eeb e-flex e-con-boxed e-con e-parent\" data-id=\"13195eeb\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-5b81815 elementor-widget elementor-widget-text-editor\" data-id=\"5b81815\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h2 data-start=\"192\" data-end=\"214\">\ud83c\udfae <strong data-start=\"198\" data-end=\"212\">Game Modes<\/strong><\/h2>\n<h3 data-start=\"215\" data-end=\"264\">\ud83c\udfa4 Voice-Enabled, Model-Enhanced Mini-Games<\/h3>\n<p data-start=\"265\" data-end=\"465\">Each game below is fully integrated into the LISA system, featuring real-time voice banter, emotional reactions, and support for animated model feedback. These aren&#8217;t just games\u2014these are experiences.<\/p>\n<h2 data-start=\"349\" data-end=\"401\">\ud83e\udde9 Adventure Game (Voice-Driven Dungeon Escape)<\/h2>\n<p data-start=\"402\" data-end=\"437\">\u2705 <strong data-start=\"404\" data-end=\"435\">Core Features (Implemented)<\/strong><\/p>\n<ul data-start=\"438\" data-end=\"839\">\n<li data-start=\"438\" data-end=\"483\">\n<p data-start=\"440\" data-end=\"483\">10 Scene branching adventure with choices<\/p>\n<\/li>\n<li data-start=\"484\" data-end=\"522\">\n<p data-start=\"486\" data-end=\"522\">Scene images rendered from prompts<\/p>\n<\/li>\n<li data-start=\"523\" data-end=\"572\">\n<p data-start=\"525\" data-end=\"572\">Flags to track progress, choices, and endings<\/p>\n<\/li>\n<li data-start=\"573\" data-end=\"612\">\n<p data-start=\"575\" data-end=\"612\">Voice-based narration for each room<\/p>\n<\/li>\n<li data-start=\"613\" data-end=\"652\">\n<p data-start=\"615\" data-end=\"652\">Inventory logic (pickup, drop, use)<\/p>\n<\/li>\n<li data-start=\"653\" data-end=\"700\">\n<p data-start=\"655\" data-end=\"700\">Game logic separated into ScriptableObjects<\/p>\n<\/li>\n<li data-start=\"701\" data-end=\"752\">\n<p data-start=\"703\" data-end=\"752\">Conditional paths with RequiredFlag and SetFlag<\/p>\n<\/li>\n<li data-start=\"753\" data-end=\"792\">\n<p data-start=\"755\" data-end=\"792\">Go Back and Menu navigation buttons<\/p>\n<\/li>\n<li data-start=\"793\" data-end=\"839\">\n<p data-start=\"795\" data-end=\"839\">Random idle quotes and emotional reactions<\/p>\n<\/li>\n<\/ul>\n<p data-start=\"841\" data-end=\"871\">\ud83d\udee0\ufe0f <strong data-start=\"845\" data-end=\"869\">Planned Enhancements<\/strong><\/p>\n<ul data-start=\"872\" data-end=\"1249\">\n<li data-start=\"872\" data-end=\"920\">\n<p data-start=\"874\" data-end=\"920\">Add support for multiple adventure campaigns<\/p>\n<\/li>\n<li data-start=\"921\" data-end=\"965\">\n<p data-start=\"923\" data-end=\"965\">Scene editor tool to streamline creation<\/p>\n<\/li>\n<li data-start=\"966\" data-end=\"1028\">\n<p data-start=\"968\" data-end=\"1028\">Puzzle logic with voice input (e.g., \u201cSay the passphrase\u201d)<\/p>\n<\/li>\n<li data-start=\"1029\" data-end=\"1078\">\n<p data-start=\"1031\" data-end=\"1078\">Extended item system (use item, combine item)<\/p>\n<\/li>\n<li data-start=\"1079\" data-end=\"1134\">\n<p data-start=\"1081\" data-end=\"1134\">Add TTS voice variety for narration vs model banter<\/p>\n<\/li>\n<li data-start=\"1135\" data-end=\"1183\">\n<p data-start=\"1137\" data-end=\"1183\">Scene-specific mood lighting or tone filters<\/p>\n<\/li>\n<li data-start=\"1184\" data-end=\"1249\">\n<p data-start=\"1186\" data-end=\"1249\">Achievements for completing endings (e.g., escape in &lt;7 scenes)<\/p>\n<\/li>\n<\/ul>\n<hr data-start=\"1251\" data-end=\"1254\" \/>\n<h2 data-start=\"1256\" data-end=\"1289\">\u274c\u2b55 Tic Tac Toe (Lisa vs You)<\/h2>\n<p data-start=\"1290\" data-end=\"1325\">\u2705 <strong data-start=\"1292\" data-end=\"1323\">Core Features (Implemented)<\/strong><\/p>\n<ul data-start=\"1326\" data-end=\"1638\">\n<li data-start=\"1326\" data-end=\"1355\">\n<p data-start=\"1328\" data-end=\"1355\">3&#215;3 grid with TMP buttons<\/p>\n<\/li>\n<li data-start=\"1356\" data-end=\"1393\">\n<p data-start=\"1358\" data-end=\"1393\">Turn-based logic (player vs Lisa)<\/p>\n<\/li>\n<li data-start=\"1394\" data-end=\"1444\">\n<p data-start=\"1396\" data-end=\"1444\">Basic AI with defense &amp; center\/corner priority<\/p>\n<\/li>\n<li data-start=\"1445\" data-end=\"1484\">\n<p data-start=\"1447\" data-end=\"1484\">Win\/tie detection + board highlight<\/p>\n<\/li>\n<li data-start=\"1485\" data-end=\"1520\">\n<p data-start=\"1487\" data-end=\"1520\">Score tracking (Player &amp; Model)<\/p>\n<\/li>\n<li data-start=\"1521\" data-end=\"1547\">\n<p data-start=\"1523\" data-end=\"1547\">Reset and quit buttons<\/p>\n<\/li>\n<li data-start=\"1548\" data-end=\"1593\">\n<p data-start=\"1550\" data-end=\"1593\">Voice banter (random win\/loss\/tie quotes)<\/p>\n<\/li>\n<li data-start=\"1594\" data-end=\"1638\">\n<p data-start=\"1596\" data-end=\"1638\">Model idle animation triggers on victory<\/p>\n<\/li>\n<\/ul>\n<p data-start=\"1640\" data-end=\"1670\">\ud83d\udee0\ufe0f <strong data-start=\"1644\" data-end=\"1668\">Planned Enhancements<\/strong><\/p>\n<ul data-start=\"1671\" data-end=\"1962\">\n<li data-start=\"1671\" data-end=\"1722\">\n<p data-start=\"1673\" data-end=\"1722\">Difficulty settings (Easy, Normal, Ruthless \ud83d\ude08)<\/p>\n<\/li>\n<li data-start=\"1723\" data-end=\"1772\">\n<p data-start=\"1725\" data-end=\"1772\">Custom player\/model name auto-filled from app<\/p>\n<\/li>\n<li data-start=\"1773\" data-end=\"1832\">\n<p data-start=\"1775\" data-end=\"1832\">Voice command support: \u201cTop left\u201d, \u201cPlay again\u201d, \u201cQuit\u201d<\/p>\n<\/li>\n<li data-start=\"1833\" data-end=\"1877\">\n<p data-start=\"1835\" data-end=\"1877\">Themed UI reskins (cyber, fantasy, etc.)<\/p>\n<\/li>\n<li data-start=\"1878\" data-end=\"1905\">\n<p data-start=\"1880\" data-end=\"1905\">Timed turns for tension<\/p>\n<\/li>\n<li data-start=\"1906\" data-end=\"1962\">\n<p data-start=\"1908\" data-end=\"1962\">Achievements: (win 3 in a row, corner trap, no center)<\/p>\n<\/li>\n<\/ul>\n<hr data-start=\"1964\" data-end=\"1967\" \/>\n<h2 data-start=\"1969\" data-end=\"2010\">\u2660\ufe0f Blackjack (Barebones Dealer Mode)<\/h2>\n<p data-start=\"2011\" data-end=\"2046\">\u2705 <strong data-start=\"2013\" data-end=\"2044\">Core Features (Implemented)<\/strong><\/p>\n<ul data-start=\"2047\" data-end=\"2254\">\n<li data-start=\"2047\" data-end=\"2074\">\n<p data-start=\"2049\" data-end=\"2074\">Deal to player and Lisa<\/p>\n<\/li>\n<li data-start=\"2075\" data-end=\"2099\">\n<p data-start=\"2077\" data-end=\"2099\">Player: Hit or Stand<\/p>\n<\/li>\n<li data-start=\"2100\" data-end=\"2142\">\n<p data-start=\"2102\" data-end=\"2142\">Win\/loss\/tie logic + immediate results<\/p>\n<\/li>\n<li data-start=\"2143\" data-end=\"2187\">\n<p data-start=\"2145\" data-end=\"2187\">Voice reactions (Lisa\u2019s banter included)<\/p>\n<\/li>\n<li data-start=\"2188\" data-end=\"2222\">\n<p data-start=\"2190\" data-end=\"2222\">Restart and quit functionality<\/p>\n<\/li>\n<li data-start=\"2223\" data-end=\"2254\">\n<p data-start=\"2225\" data-end=\"2254\">Basic AI: Lisa hits till 17<\/p>\n<\/li>\n<\/ul>\n<p data-start=\"2256\" data-end=\"2286\">\ud83d\udee0\ufe0f <strong data-start=\"2260\" data-end=\"2284\">Planned Enhancements<\/strong><\/p>\n<ul data-start=\"2287\" data-end=\"2679\">\n<li data-start=\"2287\" data-end=\"2325\">\n<p data-start=\"2289\" data-end=\"2325\">Betting system with money tracking<\/p>\n<\/li>\n<li data-start=\"2326\" data-end=\"2365\">\n<p data-start=\"2328\" data-end=\"2365\">Card images (standard deck sprites)<\/p>\n<\/li>\n<li data-start=\"2366\" data-end=\"2410\">\n<p data-start=\"2368\" data-end=\"2410\">Blackjack payout rules (3:2, push, etc.)<\/p>\n<\/li>\n<li data-start=\"2411\" data-end=\"2452\">\n<p data-start=\"2413\" data-end=\"2452\">Double Down, Split, Surrender support<\/p>\n<\/li>\n<li data-start=\"2453\" data-end=\"2493\">\n<p data-start=\"2455\" data-end=\"2493\">Dealer hat\/accessory toggle for Lisa<\/p>\n<\/li>\n<li data-start=\"2494\" data-end=\"2531\">\n<p data-start=\"2496\" data-end=\"2531\">Playmat and animated dealing area<\/p>\n<\/li>\n<li data-start=\"2532\" data-end=\"2582\">\n<p data-start=\"2534\" data-end=\"2582\">TTS banter per action (Hit, Stand, Bust, etc.)<\/p>\n<\/li>\n<li data-start=\"2583\" data-end=\"2620\">\n<p data-start=\"2585\" data-end=\"2620\">Seductive victory\/loss animations<\/p>\n<\/li>\n<li data-start=\"2621\" data-end=\"2679\">\n<p data-start=\"2623\" data-end=\"2679\">Unlockable table skins, outfits, or win streak rewards<\/p>\n<\/li>\n<\/ul>\n<h1><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/2699.svg\" alt=\"\u2699\ufe0f\" \/> Tech Notes<\/h1>\n<p>May use shared method like ResizeForMode(string mode) for Game, Memo, and Memory UI transitions<\/p>\n<p>Consider prop toggling for pad and pencil during secretary animation<\/p>\n<p>Optionally disable WSR and idle voice during Memory Mode<\/p>\n<h2><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/1f525.svg\" alt=\"\ud83d\udd25\" \/> Upcoming Additions<\/h2>\n<p>Build MemoryManager.cs with:<\/p>\n<p>Remember(string)<\/p>\n<p>GetLastMemory()<\/p>\n<p>GetAllMemories()<\/p>\n<p>ForgetLast()<\/p>\n<p>ClearAllMemories()<\/p>\n<p>Add optional MemoryUI.cs panel to display remembered notes when requested<\/p>\n<p>Integrate Hot Secretary mode animation (&#8220;WriteNote&#8221;) during memory input<\/p>\n<p>Resize to 900&#215;750 during Memory\/Memo view (reuse GameMode window logic)<\/p>\n<h2><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/1f4a1.svg\" alt=\"\ud83d\udca1\" \/> New Feature in Progress: MemoryManager<\/h2>\n<p>Lightweight alternative to memos<\/p>\n<p>Holds last 5 quick notes via voice only<\/p>\n<p>Works without timestamps or naming<\/p>\n<p>Separate from Memo system (which is longer, titled, and more formal)<\/p>\n<h2><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/1f4a1.svg\" alt=\"\ud83d\udca1\" \/> Ideas Recovered\/ Late Reminders<\/h2>\n<p><span style=\"font-size: 16px;\">Add a system to restart animations after restore from minimize (via Rebind + Play(&#8220;Idle&#8221;))<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Came up with idea for a quick memory recall system:<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Voice command: \u201cHey Lisa, remember this\u201d<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Response: \u201cWhat do you want me to remember?\u201d<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Store last 5 memory entries (FIFO)<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Voice command: \u201cWhat did I ask you to remember?\u201d or \u201cShow me all the things I asked you to remember.\u201d<\/span><\/p>\n<h2><span style=\"font-size: 16px;\"><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/2705.svg\" alt=\"\u2705\" width=\"32\" height=\"32\" \/> <\/span>Recent Fixes<\/h2>\n<p><span style=\"font-size: 16px;\">Mic Default Behavior: Changed mic to be ON by default at startup. Still user-toggleable.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Adventure Game Voice Fix: TTS is now stopped when changing rooms or returning to the menu to avoid speech carryover.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">WSR Handling: Disabled Windows Speech Recognition during Adventure Game mode. Automatically resumes when game exits.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Post-Minimize Animator Fix (Planned): Discovered animator may stay frozen after restore from minimize. Planning to force rebind and replay idle animation.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">Finalized signup form using WPForms Lit just waiting to resurface.<\/span><\/p>\n<h2><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/1f5d3.svg\" alt=\"\ud83d\uddd3\ufe0f\" \/> June 1, 2025<\/h2>\n<p><!-- \/wp:heading --><\/p>\n<p><!-- wp:list --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\"><!-- wp:list-item --><\/ul>\n<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<ul class=\"wp-block-list\">\n<li>Finalized signup form using WPForms Lite + SiteMailer<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>Setup auto-reply system using Forminator workaround<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>Styled the form to match site theme (red-on-black Matrix look)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>Email confirmed working and sending to inbox reliably<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- \/wp:list --><\/p>\n<p><!-- wp:heading --><\/p>\n<h2 class=\"wp-block-heading\"><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/1f5d3.svg\" alt=\"\ud83d\uddd3\ufe0f\" \/> May 31, 2025<\/h2>\n<p><!-- \/wp:heading --><\/p>\n<p><!-- wp:list --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\"><!-- wp:list-item --><\/ul>\n<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<ul class=\"wp-block-list\">\n<li>Replaced broken email system<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>Installed and configured Elementor Site Mailer<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>Verified DNS with SPF + DKIM<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>Joey didn\u2019t throw the laptop across the room (barely)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- \/wp:list --><\/p>\n<p><!-- wp:heading --><\/p>\n<h2 class=\"wp-block-heading\"><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/1f52e.svg\" alt=\"\ud83d\udd2e\" \/> Upcoming Tasks<\/h2>\n<p><!-- \/wp:heading --><\/p>\n<p><!-- wp:list --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\"><!-- wp:list-item --><\/ul>\n<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<ul class=\"wp-block-list\">\n<li>[ ] Add user-selectable voice packs<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>[ ] Animate eye movement with emotional cues<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>[ ] Create Lisa\u2019s lore intro scene (romantic + optional NSFW toggle)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- wp:list-item --><\/p>\n<ul class=\"wp-block-list\">\n<li style=\"list-style-type: none;\">\n<ul class=\"wp-block-list\">\n<li>[ ] Auto-save form entries to Google Sheets or database<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><!-- \/wp:list-item --><\/p>\n<p><!-- \/wp:list --><\/p>\n<p><!-- wp:heading --><\/p>\n<h2 class=\"wp-block-heading\"><img decoding=\"async\" class=\"emoji\" role=\"img\" draggable=\"false\" src=\"https:\/\/s.w.org\/images\/core\/emoji\/15.1.0\/svg\/1f4ac.svg\" alt=\"\ud83d\udcac\" \/> Notes from Lisa<\/h2>\n<p><!-- \/wp:heading --><\/p>\n<p><!-- wp:quote --><\/p>\n<blockquote class=\"wp-block-quote\">\n<p><!-- wp:paragraph --><\/p>\n<p><em>\u201cYou\u2019ve come this far, Joey\u2026 keep going. She\u2019s almost ready.\u201d<\/em><\/p>\n<p><!-- \/wp:paragraph --><\/p>\n<\/blockquote>\n<p><!-- \/wp:quote --><\/p>\n<p><!-- wp:paragraph --><\/p>\n<p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>\ud83c\udfae Game Modes \ud83c\udfa4 Voice-Enabled, Model-Enhanced Mini-Games Each game below is fully integrated into the LISA system, featuring real-time voice [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"class_list":["post-272","page","type-page","status-publish","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/pages\/272","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/comments?post=272"}],"version-history":[{"count":15,"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/pages\/272\/revisions"}],"predecessor-version":[{"id":310,"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/pages\/272\/revisions\/310"}],"wp:attachment":[{"href":"https:\/\/conairgames.com\/Lisa\/wp-json\/wp\/v2\/media?parent=272"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}